Particle System The Editor treats a Particle System A component that simulates fluid entities such as liquids, clouds and flames by generating and animating large numbers of small 2D images in the scene æ–‡ç« ç›®å½ Unity treats all Renderers that belong to the same Sorting Group as a single layer, and sorts non-grouped Renderers based on their Sorting Layer and Order in Layer property settings. This will come in handy when we start designing our 2D level.We'll are u.
#UNITY 3D TEXT BLURRY PRO#
The basic idea is changing the sorting layer in the renderer component via code.The Sorting Layer and Order in Layer (in the Renderer's Property settings) are available to all 2D Renderers through the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values.Sprite renderers have an order in layer field, but I'm using a mesh renderer for the text, so there's no order in layer field in the inspector
The closest that I've gotten is this.It's being drawn behind the sprite. I want to put some text on top of a sprite.The lower the number you give it, the further back the GameObject appears The sorting order decides what priority each GameObject has to the Renderer within each Sorting Layer. You can group GameObjects into layers in their SpriteRenderer component. TextMesh Pro + Sprite Asset - Order in Layer - Unity Foru Correct? Since Sprites / Inline Graphics are contained in child SubMesh objects, these also have their own controls for Sorting Layer and Sorting Order as seen below where you can control the sorting.
When you describe setting the Order in Layer on the text object, you mean in the Extra Settings of the text object as seen below.value: This is the relative value that indicates the sort order of this layer relative to the other layers name: Returns the name of the layer as defined in the TagManager. Home Unity text sorting Layer Unity - Scripting API: SortingLaye